January 2010
8 posts
5 tags
Last Round Of Beta Testing For Artifice
Ok, I missed my initial submission date due to real life getting in the way. Good news is that I have the final beta version in the hands of my testers. As long as I get good feedback from them I will submit it to the App Store next Monday.
Jan 28th
3 notes
3 tags
iPhoneSDK Get Version Number From Info.plist
NSString* version = [[[NSBundle mainBundle] infoDictionary] objectForKey:(NSString*)kCFBundleVersionKey];
Jan 26th
3 notes
3 tags
Copyright Infringement?
The App Store shows more signs of unfair practices. I know surprise surprise, this time Apple is pulling apps from the App Store based on false allegations of copyright infringement. Here are two stories that are worth the time to read. App Vault Gets Pulled From The App Store Stone Loops Gets Pulled From The App Store Sign The Petition To Stop This Unfair Practice!
Jan 25th
3 notes
2 tags
Artifice AI Complete
I just finished up the AI for Artifice. I have a few bugs to hunt down before I can release. I should be able to submit to the App Store by Wednesday.
Jan 24th
2 notes
4 tags
Artifice AI Almost Done
I am going to be working on the final piece of Artifice this weekend. I will hopefully be able to submit it to the App Store by Sunday night. Multiplayer will be a free update for all current users.
Jan 22nd
3 notes
6 tags
Pusher Source Code
Back by popular demand, another project that I had open source. Here is the tile based game shell that I had available on my site before. The cocos2d version is not up to date. Pusher Source Tiled with TGA plugin for editing maps
Jan 15th
3 notes
8 tags
Amazon S3 Image Gallery Manager
In an attempt to keep up with Flex/Flash I decided to build something using the beta of Flash Builder 4. The project I chose was an Amazon S3 image manager made for the Adobe AIR platform. I also decided to use the Mate framework to see how it compares to PureMVC. The application allows you to load a bucket from S3 and manage multiple buckets to load. Through the interface you can create and...
Jan 15th
3 notes
6 tags
iPhone SDK Custom UIAlertView Background Color
Have you ever wanted to use a UIAlertView but you hate the default blue color? Ever wonder why they don’t have a simple way to change the color of the alerts? I had these questions and the only answer I found was to subclass UIAlertView and override the drawRect method. This is my first attempt at using Quartz so if anyone knows a better way to draw it let me know via the contact...
Jan 5th
2 notes